Working 3D Plug-ins

Today we are going to dig deeper into working with plug-ins. In particular, we are going to take a deeper look at the Trapcode Suite and discover a few tricks and techniques that will begin to expand our toolset into the 3D workspace.

First we are going to learn how to create a shooting star-like particle trail that we can fly through our comp.

Then we are going to learn how to take a logo or graphic and have it disintegrate dramatically.